Yesterday’s E3 stream gave RPG fans a great moment of happiness: The Outer Worlds 2 was presented in a short trailer. Unfortunately, there is a little aftertaste.
That’s what happened: After From Software’s Elden Ring, The Outer Worlds 2 was the next big RPG announcement at E3 2021. The new sci-fi role-playing game from Obsidian was teased in a trailer that was a good 1:40 minutes long.
The catch: The presentation took place as part of the Xbox and Bethesda Showcase, which included numerous Xbox exclusives. The Outer Worlds 2 will probably only be released for Windows PCs and Xbox consoles. It was showcased as an Xbox Exclusive title but got later revealed as a Microsoft Store title as well.
Prize-worthy: The trailer for The Outer Worlds 2
One of the coolest E3 trailers? That the boys and girls from Obsidian like to eat clowns for breakfast has been known since The Outer Worlds at the latest. And the now-shown teaser for the hotly anticipated sequel left nothing to burn in terms of humor.
Because actually, we learned about the game from the dramatically intonated speaker – nothing at all. So he practically commented on the intentionally disjointed scenes with a success guide for borrowing pre-orders – without showing even the smallest bit of gameplay.
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Criticism of us gamers: With this trailer Obsidian reacted quite obviously to the widespread habit among gamers of pre-ordering games even if developers or publishers have not yet presented any real gameplay footage for the respective title.
Basically, the Californian developers even mock the mentioned pre-order type by openly admitting at the end of the teaser that they have so far nothing in their hands except the title “The Outer Worlds 2”. Whether this is the truth, however, can be doubted.
The trailer doesn’t even mention a release period – and in fact “only” 20 months have passed since the prequel was released, so we can’t expect The Outer Worlds 2 to be released anytime soon. However, the material shown could really come from the successor to the 2019 RPG hit, as Obsidian shouldn’t try to develop a completely new engine after this relatively short time.