The CEO and co-founder of Fatshark, the development studio behind Warhammer 40k: Darktide, has addressed the gaming community in an open letter due to the past controversies surrounding the game, talking about the game's future.
What it's about: Since its release, Warhammer 40k Darktide has been plagued by average ratings. Meanwhile, players on Steam are so disappointed that the game is only titled "Mostly Negative" on Steam.
Martin Wahlund is CEO and co-founder of Fatshark, the developer studio of Warhammer 40k, and has now addressed the players with an open letter and the game's future. We'll tell you exactly what it's about now.
Many players were disappointed after the release of Darktide, had to struggle with various problems, and waited in vain for the promised content. There is talk of crashes and too little content, and even with suitable hardware, there seem to be performance problems. Some essential features, such as an in-game store or a functioning crafting system, were missing in the beta, and the developer said that they would be delivered later. However, the implementation leaves a lot to be desired.
In an open letter, the CEO of Fatshark speaks out on Twitter and addresses the players directly.
Martin Wahlund starts by saying that they intended to create a compelling and stable game with a depth of play that would keep you engaged as a player for weeks, not just hours. That's already the problem. The game lacks a decent game loop that provides sustained motivation for players.
However, Fatshark is aware that these expectations have not been sufficiently fulfilled.
More about Warhammer 40k: Darktide |
Over the next few months, the developers want to focus exclusively on player feedback. Thereby some important features are in the foreground:
What does this mean exactly? Since the mentioned features have priority in further development, other parts of the development will be prioritized less. As a result, some content, releases, and features will be postponed or discontinued for the time being.
These are the known consequences:
In conclusion, the CEO emphasizes that they cannot continue on the previous path, as Fatshark is aware that a lot of player feedback has not been considered.
Opinion: We, as editors, think it's good that Fatshark has taken a stand on the controversies so far and admits that many things didn't go right. At the moment, you can't say that about many developer studios. The next weeks and months will show how seriously Fatshark takes this new direction for the future of Darktide.
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