The developers of Rust give again to customer what awaits you in the coming weeks and the next update. Among other things, there is a new Rust DLC.
The updates at a glance: There are few new features in the upcoming Rust update. In return, the currently existing content is consolidated and in the end it becomes apparent that there is a lot of cool content:
No guarantee: This article is not the patch notes for the Rust update, which will be released in June. All the content we mention here can be included in the next update, but it doesn't have to be! Bring the upcoming updates.
What's in it? The only thing that can be said for sure about the upcoming Rust DLC right now is that it is called "Voiceprops". At least that's the current code name for the paid content.
Finally, you could pick up the beach party or musical instruments DLC. This allows you to make real music. Some users on the net show in their videos what they can do with them.
It is pretty safe to say that there will be new items and/or components. At least previous Rust DLC has not disappointed us.
Finally, finished: The work on the submarines in Rust is making great strides. After the modular cars are stable and the new junkyard including scrap is ready, the work can finally be finished. The submarines in Rust initially come in two different variants:
It is still unclear whether there will be other versions later. The area of application is also unknown, because the seas of Rust are anything but exciting. However, we did find an interesting post on the Rust Updates website. The developers have simply placed an unspecified monument in the sea and are testing the submarine in this environment.
So there will probably be underwater monuments - maybe even underwater player bases? But you have to wait for an exact and above all correct answer until the implementation with the new Rust update.
How it is adjusted: The work cart, or simply the train, has been in Rust for a while. So the community had enough time to express their criticism and see it applied soon.
The trains are no longer held up by small obstacles for as long as they were before. By ramming barricades or the like, they hardly take any more damage, if at all.
The track change should also work much more directly and better than before with the next Rust update. Players are currently complaining that there are a lot of mistakes in setting the turnout.
The developers also fixed a visual bug where the effect of the brakes was not visible when reversing.