DayZ Update 1.22: Developers Reveal First Information

Published: Jun. 29, 2023
Updated: Jun. 29, 2023

German English

DayZ Update 1.22 is still a while away, but the developers have already revealed some minor details and the rough scope of the upcoming patch. We summarize here once!

It's only been a few weeks since we received the DayZ Update 1.21, including the complete knight armor and armament. Now there are already the first small glimpses of the upcoming update 1.22. What the developers revealed during a live stream could either be rated as a great class by players or cautiously called a lull.

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What are the Developers Already Confirming for DayZ Update 1.22?

In a live stream, the two developers, Scotty and Matty played the PlayStation 5 version of DayZ. Actually, the update 1.22 was not a topic, but persistent fans were able to tease out some info about the patch from the two.

We learned that DayZ Update 1.22 will only contain a small amount of playable content. Instead, the team is focusing on improvements and fixes. “Little” content, however, does not mean no content at all. Overall, we can look forward to new backpacks. However, they did not reveal how many or what kind of backpacks. On YouTube, fans are already disappointed but are also spinning a theory here:

Is the new zombie AI coming now?

In the DayZ roadmap for 2023, we find two items that the team has not yet implemented into the game:

  • Rework of the North West Airfield.
  • New/improved infected AI

It is clear that the new airfield is more likely to be booked under content. However, the exact description of an improved AI for the infected belongs to “improvements” for our understanding. YouTuber Marks also supports us in this thesis and assumes that the new AI could definitely be included.

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This is not confirmed, and the two developers did not give any hints in the livestream. It is merely our assumption. As soon as we know more about the upcoming new content in DayZ Update 1.22, we will update this article. To make sure you don't miss it, follow us on social media or join our DayZ group on Facebook (all via Linktr.ee).

The interest in digging deep into the gaming industry stems from the DayZ Mod for Arma 2 in 2012. Kevin started working in the gaming industry in 2016. First as a trainee at Survivethis, the biggest German Survival-Games-Site at that time. Only half a year later, he got accepted at Gamestar and later MeinMMO. Now, on Guided.news he implements all his Knowledge to deliver comprehensive news, guides, interviews and more unique topics.
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