Bethesda role-playing games suffer from a plethora of bugs at release – and what about Starfield? According to Microsoft, the RPG has the fewest bugs of all titles ever released by the US developer studio. But is that really true?
What’s going on? A few months ago, Matt Booty, head of Xbox Games Studios, promised that Starfield would have the fewest bugs of all previously released games from Bethesda. Now the long-awaited role-playing game has finally been released, and we clarify the question: How buggy is Starfield at release?
Starfield – Far, far away from Fallout 76 (?)
The good news first: Starfield is not a second crash and burn accident like Fallout 76, which was almost unplayable upon release. Bethesda’s new role-playing game is well playable; so far, there have been no reports of any gamebreaking bugs. However, Starfield is not completely bug-free.
So far, players have encountered the following bugs and problems in the RPG:
- screen tearing, edge flickering, frame rate drops (especially on Xbox)
- companions get stuck or suddenly skip larger distances
- volume of spoken dialogs occasionally very low
- haracters block the view in the cockpit
- own character hovers over the ground
- enemies get stuck
- weapons do not fire properly
- saves cannot be loaded
- rare crashes
All in all, it looks like Booty was able to keep his promise. Starfield isn’t technically perfect, but it’s definitely in a much better state than Fallout 76, so those who feared a bugfest can breathe a sigh of relief. We also expect that Bethesda is going to fix those bugs that are still in the game pretty soon.
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