In the cat adventure Stray, you can collect energy drink cans, which you can use to buy from the barterer. Guided author Kevin Willing tells you where to find all 4x Energy Drinks in Stray in this fixed guide!
Energy Drinks are a trade item for the robots of the slums in Stray. You can trade them for two items at the merchant sitting in a side alley near the elevator. So you get here a secret item and the sheet of music 4. In total, there are 8 Music Sheets in the slum, which you have to find for the musician:
All Energy Drink Locations:
You need to know: We always mention a starting point throughout this guide. With this we describe the place in front of the broken elevator - - a staircase, from the foot of which you can walk in three directions.
The first Energy Drink you can find in Stray is located just a few meters from the starting point. Turn around to the elevator and turn into the left street. Here you will find the musician XY, for whom you can collect 8 music notes. Directly opposite the musician is a drinks machine. Activate it and get the first energy drink.
Start again from the starting point: Run down the stairs and immediately turn right. Then follow the alley the full length until you meet a high staircase at the end. Go up these as well. Here you'll find a memento from B-12 that deals with the fate of humans. Right next to it is a white drink machine. Activate it and get Energy Drink 2.
Energy Drink number 3 is located on the roofs of the slums. To get up there, go back to the starting point. Climb from here onto the green container and then over the ventilation systems up to the roof. Here you will meet a robot throwing paint buckets -- go past him. Jump onto the next highest roof (lit in red). Here, look for a yellow string of lights hanging behind a sofa and a TV -- both are on a roof in front of you.
To get there, you have to jump down one level first; stay here! On the left side of the next wall you'll find the next drink machine, which will give you Energy Drink 3.
From Energy Drink 3 to the final can is literally a stone's throw. Go to the corner of the roof where the third vending machine is. Jump onto the next roof, on the other side of the small ravine. From here jump onto the small corrugated metal roof and then onto the windowsill below. Now you just have to jump over the spikes to the neighboring building.
On the balcony, you will now find the final drink machine, from which you can draw Energy Drink 4.
The barter merchant in Stray offers a total of three items, two of which you can buy with energy cans. The first, as you already know, is a sheet of music, and the second is a secret item. The merchant calls this item a "relic from bygone days". Hidden under it is a picture that unlocks another memory for the helper drone B-12.
Item number three is a electric cable, supposedly the best on the market. You can only trade the cable for "super spirit detergent". You need it to get the Poncho for Elliot.
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