The new horror adventure game Scorn presents you with many tricky tasks. Our Scorn Guide reveals the solutions to all the puzzles in Act 5.
Scorn is really puzzling: Scorn, the latest horror adventure in the “Alien” style, can do much more than disgusting scenes and a jumpscare-free scary atmosphere. Especially the extensive puzzles stand out from Ebb Software’s eerie work because you always have to keep the big picture in mind here.
Many of the game’s puzzles intertwine in such a way that several small sub-puzzles must be solved to solve one big main puzzle. Our Scorn Guide prevents your trip through the bizarre H.R. Giger world from being disturbed by too long pondering breaks.
All Scorn Puzzles: |
Here are all the solutions to the brainteasers contained in Act 5 of Scorn.
Scorn Guide: Act 5
Two not-so-dead Corpses 1
The last part of our Scorn Guide series starts for you by entering the giant fortress ahead, take the stairs for that. At the level of the scary automaton with six arms, go down the stairs on the left. Go straight to the next floor down. Go to the corpse at the back (right) and activate the lever in front of the stone stretcher at the platform’s top. Leave the hall looking straight ahead and use the machine on the right’s back.
Go through the opened gate and immediately turn right. A bit further to the right, you’ll see an apparatus with canisters of red liquid and grimaces. Grab one of them (mouse click) and put it into the motionless mech soldier at the opposite end of the room. Now use the stabbing weapon (as per the rules, key 1) to destroy the canister. Then kill its contents in the same way.
Now carry the small humanoid back to the vending machine in front of the room and stuff it in there. Exit the round room to the right again, and further back, put the vial with the red slush into the device in front of the corpse on the right. Return to the round room, operate the vending machine again and repeat the whole story with the second grimace canister. But this time, something comes differently.
Boss fight against the Mech Soldier 1
Forget about the grenade launcher and the “shotgun”, you can’t do anything to the now very lively mech soldier with them. But our Scorn Guide knows what to do: run away from his grenades until he kneels and takes a break to reload the launcher. As he does so, glowing red pouches fall from his hip. Stab into them with the stabbing weapon (key 1). Repeat the entire thing a few times.
If the mech is inactive, take its weapon (right arm). Attention, the next phase starts. Run away from the grenades again, but now they come flying at a faster rhythm. Count the explosions. After nine explosions, stay in front of the mech. It will now strike—during this phase, stab the red glowing organic control unit (aka grimace).
Be careful, next time the armor over the canister won’t open. You have to run away from the grenades for another round to be able to stab, finally. Now retake his weapon. Drag the small humanoid back to the automaton and put him inside.
Boss fight against the Mech Soldier 2
Back in the “boss room” now stand on the pressure plate in the screenshot below. Now fire a grenade through the opened gate (the launcher is on button 3). The gate on your left will open. Take the canister and proceed as you did in boss fight 1.
Don’t worry; there is only a short fight against the next mech. Its attack pattern is the same as the previous enemies, but you have to fire a grenade into the mech’s open backpack this time. Again, this is only possible during its reload phase. What follows now, you already know.
Two not-so-dead Corpses 2
Exit the room with the two corpses to the right, then continue down the stairs. Ahead, you will see a new pressure plate on the floor. Stand on it and fire another grenade through the open gate in front of you. Go through the gate and then turn right. To the left of the security gate of the fourth level, you will see a device (“Cutter”). Use it.
From now on, you have to move fast in Scorn: Turn around and open the gate with a mouse click. Immediately run onto the pressure plate behind the gate and align yourself towards the upper transport gondolas. A gate will open at the back. Fire a grenade between the gondolas in the direction of the gate.
Now use the cutter again outside. Quickly run back into the hall with the gondolas and then to the right to the now accessible vending machine. Level up your key card to level 5. Go back to the round room, to the point where you opened the long gate with a pressure plate and a grenade.
There is a cutter there as well. Use it. Immediately turn right and run straight across the roundel to the gate of security level 5. Open it with a mouse click and return to the cutter, use it one last time. Run straight ahead again, this time into the room. Click on the treatment area.
Remove the parasite (move the camera up and aim the grabs at its head). Exit the interaction mode and also the room. Run to the right, to the console, and activate it. Drag yourself back to the left into the fortress, from where you go back to the room with the two corpses.
Finale
You have now almost reached the end of our last scorn guide. Put the red vial into the device by the other corpse. One floor up, turn around, and you’ll see the already familiar “Slaughter Machine”. Clamp onto its torture cross back (left mouse button). Have fun.
Get up from the stretcher, turn left and run to the console at the back. After activating it, use the right mouse button (hold it down) to switch to the other corpse. Take your actual body from the torture cross by clicking the automaton. Now go to the gate behind the console where the other corpse is and stand on the pressure plate. You can now pass the gate in front of you. Walk straight ahead, and you’ve made it. Or not …
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