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Escape from Tarkov: Developers Change More Than 20 Quests

Published: Mar. 15, 2023
Updated: Mar. 15, 2023

German English

The hardcore survival shooter Escape from Tarkov is currently undergoing changes. Up until March 13th, exactly 22 quests were changed. What are these small updates about?

Tarkov is changing: An ancient proverb says that April showers bring May flowers. However, the developer Battlestate Games moved the said month of innovations forward, because until March 13th the guys changed a whole 22 quests in Escape from Tarkov. Scandal? No, not really, at least according to the patch notes shared via Twitter. (These were also massively expanded to include replies to the tweet).

Essentially, the numerous adjustments take effect on the experience points received for completing the quests in question. And they do so neatly. In many cases, the XP chunk has been raised to more than double, and in some cases the amount has even quadrupled. Twitter fans took the changes relatively calmly, although some demanded compensation for those who had previously completed the adjusted quests.

Escape from Tarkov: What The Quest Adjustments do

Below we have logged all the changes to the said 22 quests.

  • Best Job In The World: Goal changed. Quest progress now counts for killing all enemies, not just scavs.
  • Test Drive, Part 2: The amount of experience received for completing the quest has been changed from 20000 to 28000.
  • Decontamination Service: The amount of experience you get for completing the quest has been changed from 7400 to 30500.
  • Friend From The West, Part 1: The amount of experience received for completing the quest has been changed from 7400 to 10000.
  • Long Road: The amount of experience received for completing the quest has been changed from 8300 to 15300.
  • Overpopulation: The amount of experience you get for completing the quest has been changed from 8500 to 12000.
  • Worst Job In The World: The objective has been changed. The quest progress now counts for killing all enemies, not just scavs.
  • Humanitarian Supplies: The amount of experience you get for completing the quest has been changed from 6700 to 11500.
  • Textile, Part 1: The amount of experience you get for completing the quest has been changed from 0 to 32000.
  • Textile, Part 2: The amount of experience received for completing the quest has been changed from 0 to 34800.
  • The Huntsman Path, Secured Frontier: The amount of experience received for completing the quest has been changed from 5900 to 9800.
  • The Huntsman Path, Evil Guardian: The amount of experience received for completing the quest has been changed from 6000 to 10000.
  • The Huntsman Path, Trophy - The amount of experience received for completing the quest has been changed from 7100 to 15300.
  • The Huntsman Path, Justice - The amount of experience you get for completing the quest has been changed: from 7200 to 12300.
  • The Huntsman Path, Sellout - The amount of experience you get for completing the quest has been changed: from 7200 to 18000.
  • The Huntsman Path, Ranger - The amount of experience you get for completing the quest has been changed from 7200 to 18000.
  • The Huntsman Path, Eraser. Part 1 - The amount of experience you get for completing the quest has been changed: from 8900 to 18300.
  • Stray Dogs: The amount of experience you get for completing the quest has been changed from 12000 to 30500.
  • Pest Control: The amount of experience received for completing the quest has been changed from 7400 to 15300.
  • The number of sniper scavs in the streets of Tarkov has been increased.
  • The minimum time from the start of a raid for player scavs to spawn at the Lighthouse location has been increased.

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After graduating from high school, I initially wanted to study instrumental music. However, eventually I pursued a career as a video game journalist, which I started at the prestigious Ehapa-Verlag publisher, among others. Today, I share my extensive video game expertise with Guided. I benefit from over 40 years of experience with PC and console games, as well as my work in game development for the indie studio Knights of Bytes. I understand how video games work, and I also know how to convey my knowledge in an understandable manner.
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