Blizzard's ARPG Diablo 4 opens its gates of hell, and you can go into battle with one of 5 classes. In our Endgame Minion Build, we tell you how to progress with the Necromancer from level 50.
What it's about: Diablo 4 is the latest ARPG spin-off from Blizzard, and more and more players are reaching the endgame from level 50. So that you are equipped with your necromancer, we tell you a good minion build with which you can safely reach level 100.
You are not yet level 50? Try our level build for the Necromancer.
The necromancer in Diablo 4 offers a variety of skills that you can skillfully combine to cast effective, destructive spells on your opponents. We focus on the servants and darkness and frost damage in the end-game build.
To create the optimal build, you should learn the following skills and activate them in your skill tree. Up to level 50 and thanks to the Renown system, you can distribute a total of 58 points.
Order | Skill |
---|---|
1 | Decompose |
2 | Enhanced Decompose |
3 | Acolyte's Decompose |
4 | Sever |
5 | Sever Level 2 |
6 | Sever Level 3 |
7 | Sever Level 4 |
8 | Sever Level 5 |
9 | Enhanced Sever |
10 | Supernatural Sever |
11 | Hewed Flesh |
12 | Hewed Flesh Level 2 |
13 | Hewed Flesh Level 3 |
14 | Unliving Energy |
15 | Unliving Energy level 2 |
16 | Unliving Energy Level 3 |
17 | Imperfectly Balanced |
18 | Imperfectly Balanced Level 2 |
19 | Imperfectly Balanced Level 3 |
20 | Blood Mist |
21 | Enhanced Blood Mist |
22 | Ghastly Blood Mist |
23 | Skeletal Warrior Mastery |
24 | Skeletal Warrior Mastery Level 2 |
25 | Skeletal Warrior Mastery Level 3 |
26 | Grim Harvest |
27 | Grim Harvest level 2 |
28 | Grim Harvest Level 3 |
29 | Fueled by Death |
30 | Death's Embrace |
31 | Death's Embrace Level 2 |
32 | Death's Embrace Level 3 |
33 | Death's Reach |
34 | Death's Reach Level 2 |
35 | Death's Reach Level 3 |
36 | Skeletal Mage Mastery |
37 | Skeletal Mage Mastery Level 2 |
38 | Skeletal Mage Mastery Level 3 |
39 | Reaper's Pursuit |
40 | Crippling Darkness |
41 | Golem Mastery |
42 | Army of the Dead |
43 | Prime Army of the Dead |
44 | Supreme Army of the Dead |
45 | Kalan's Edict |
46 | Inspiring Leader |
47 | Inspiring Leader Level 2 |
48 | Inspiring Leader Level 3 |
49 | Hellbent Commander |
50 | Hellbent Commander Level 2 |
51 | Hellbent Commander Level 3 |
52 | Death's Defense |
53 | Death's Defense Level 1 |
54 | Death's Defense Level 2 |
55 | Bonded in Essence |
56 | Bonded in Essence Level 2 |
57 | Bonded in Essence Level 3 |
58 | Golem Level 2 |
How to use your skills: This endgame build is designed to deal as much damage as possible with your minions – more on this below. Your minions will randomly attack your opponents, and at best, you stay close to your Skeleton Mages so that they benefit from the passive ability “Hellbent Commander” (+30% damage if you stand close). From this position, attack your targets with Reaper and regenerate Essence with Decompose.
You use corpses to revive fallen skeletons or to heal and strengthen them with the skeleton priest. You use the army of the dead on strong elite groups or bosses for an initial burst of damage or when all your skeletons are destroyed, and you lack corpses.
With the help of the Blood Mist, you can create more corpses and are immune to damage for a short time. The perfect ability to get out of difficult situations.
The build is based on this: The build depends on a few equipment items and aspects you must collect beforehand. Then your dark spells freeze, and your skeleton mages regularly summon a blizzard. So it's all about supercooling or freezing enemies for a high damage boost and more chances of survival at higher tier levels.
As a necromancer, you naturally have servants supporting you in battle. You can specialize them in different ways in your Book of the Dead. Proceed as follows:
So that you are not entirely lost regarding your equipment, we tell you which stats you should prioritize and which legendary aspects are suitable for this build.
In the Paragon system, you have 200 points available at max level. So you can invest plenty of points to make your Necromancer build even stronger. On the way to the magic and legendary glyphs, pay attention to the following values:
In the first board, you skill in the right direction and use the magic glyph “Territorial”, which increases your damage against close targets by 2% for every 5 Dexterity active in the area. We sacrifice the glyph here, as we don't get the full bonus initially. At higher levels, you can exchange the glyph for Golem or Control.
Once you have completed the start board to the top, the next board is the "Cult Leader", who has a legendary glyph for your servants. Here you also skill the glyphs that generally strengthen your servants.
The next boards that make sense for this build are:
Suitable glyphs for your boards are:
This is our Necromancer build from level 50 onwards, so you can get everything done up to level 100. For PvP, however, the build is less suitable, especially for several players, as your servants are spread out too much.
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