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Stray: All Safe and Door Codes Location

Published: Jul. 20, 2022
Updated: Jul. 20, 2022

German English

The cat adventure Stray offers you a lot of scope to explore the dystopian world, you also want to open hidden safes and locked doors with codes. We tell you in our guide where to find all the codes as well as the safes and doors.

How many safes and locked doors are in Stray? In the entire adventure, you will only find 2 safes and 2 locked doors. Not only can you find them in the slums, but also later in the game in Midtown.

All Safe Codes in Stray

There are two safes that you can find in the game. Their codes are often hidden nearby. The first safe is in the slums, the second in midtown.

The First Safe in the Slums (Chapter 4)

The first safe is in the slums to the right of the musician robot on a junk pile in the corner. For the code you have to go into the bar, hop on the counter and knock down the picture on your left. You can find the code scrawled on the wall directly behind it.

  • The code is: 1283

Inside the safe you will find Sheet Music No. 8, which you can hand in to the musician. We have given you a guide where you can find the other 7 sheets of music.

The Second Safe in Midtown (Chapter 10)

The second safe is in Midtown, specifically in Paoudre's electronics shop, who doesn't particularly like you. To get to the safe, you have to climb up the shelf. To get the code, go behind the counter and interact with the poster on the store's partition. "2458 :edoC" appears, the code backwards.

  • The code is: 8542

Inside the safe you will find a small badge that your cat will attach to itself.

All Door Codes in Stray

In Stray, you will only find two locked doors that you have to open with a code. One is right at the start of the game and is hard to miss. You have to open them to progress in the story. You also have to open the second door for the story. She is in the slums.

The First Door in The Flat (Chapter 3)

To open the first door in The Flat, which is very early in the game, you have to go into the dark room next door. Turn on B-12's light (left directional pad on the controller) and look around. On the left side of the wall, above the shelf, you will see "Code=374" written in red. A bucket of paint blocks your further view. So you jump up to push the paint bucket away.

  • The code is: 3748

The Second Door in the Slums (Chapter 6)

At some point in the story you will visit Seamus' house in the slums. His father Doc has a secret laboratory there and you have to find the entrance. The door is located directly in the living room and the input device for the code can be reached via a sideboard. To find out the right code, simply look at the 4 clocks on the wall of the room and type in the times.

  • The code is: 2511

With this, you have successfully opened all safes and locked doors.

More Stray Guides

Would you like to join our community and discuss Stray? Then join our new Discord server, we look forward to seeing you!

Every tip mentioned in this guide has been practically tested by our team to ensure you receive reliable and accurate information.
Sascha Asendorf is the co-founder of Guided.news and has been running online magazines in the gaming sector since 2013. Starting with a strong focus on survival games, Sascha now deals a lot with role-playing games and is an expert on survival and RPG titles like Conan Exiles, Baldurs Gate 3 & Cyberpunk 2077.
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