You want to play a monk in Diablo Immortal and are wondering which skills you should skill up and which items you should farm best? We have a solid beginner's guide for you that is suitable for leveling and for any group and raid activities.
This is the Monk in Diablo Immortal: As in Diablo III, the monk is again a playable class in Diablo Immortal. The monk enters the battlefield as an agile melee fighter who can jump into the fight and withdraw again particularly quickly. He heats up enemies with powerful AoE skills, he supports friendly group members with various buffs that increase their survivability.
General advantages and disadvantages of the Monk
Pros
High AoE damage
High mobility
High attack speed
Can pull enemies into groups
Useful group buffs
Cons
Melee attacks only
Mediocre single target damage
Limited amount of skills for solo players
Must use skill combos to deal maximum damage
You should pay attention to this when leveling
When leveling your monk, you should keep the following things in mind:
Use the Thunderfists attack right from level 1 to knock down your opponents at lightning speed. This is one of the Monk's best abilities and will serve you well later in the game.
Keep an eye on the BattlePass. He gives you legendary items when leveling.
Keep an eye out for legendary drops. Above all, you shouldn't miss the offhand "Eye of the Storm" as a monk.
The Monk: Beginner build for leveling
The monk has been part of the repertoire of playable classes since Diablo 3 and focuses on speed paired with combos. The various builds of the monk in Diablo Immortal also look accordingly. Depending on whether you're in a group or solo, these builds are a little different from each other. In the beginning, though, it's best to focus on staying mobile and picking up the pace.
These skills are important
Thunderfists (Primary): You teleport to a nearby enemy and attack them with fists. The punches knock enemies back and you also gain a shield that absorbs damage.
Wave Strike: You create a wave of energy that drags enemies in its path and explodes. The longer you charge the attack, the more damage it deals.
Seven-Fisted Strike: Jump between nearby enemies and strike. Combine this attack with Cyclone Strike and Exploding Hand for maximum damage output.
Mystic Strike: Replaces Flying Kick. You charge forward and create a ghost behind you that pulls all enemies between you and the ghost towards you and damages them.
Exploding Hand: Replaces Wave Strike. You inflict bleeding wounds on enemies that explode when affected enemies die. Combine this attack with Cyclone Strike and Seven Fist Strike.
This equipment is important
First, let's go through the Legendary Items needed, which are the most important across the board:
Weapon: Dragon's Indignation - Seven-Fisted Strike burns enemies and has a ten percent reduced cooldown.
Offhand: Eye of the Storm - Cyclone Strike radius increased by 20 percent, cooldown reduced by 10 percent.
Helmet: Crippling Insight - Exploding Hand has an additional charge and has a 10 percent reduced cooldown.
Shoulder: Discipline's Weight - Seven-Fisted Strike deals 10% more damage and has a 10% reduced cooldown.
Pants: Path of the Storm - Cyclone Strike temporarily reduces damage taken by 20 percent and has a 10 percent reduced cooldown.
Chest: Breath of Incense - Seven-Fisted Strike can trigger Exploding Hand's explosion when it kills bleeding enemies. Exploding Hand has a 10% reduced cooldown.
Then you get as many parts as possible from the set that suits your playstyle, here is an example of the Monk build: "Issatar Imbued":
2 parts: Each time you defeat an enemy, your movement speed increases by 30 percent for two seconds.
4 pieces: For every 5 percent additional movement speed, your damage increases by 2.5 percent, up to a maximum of 25 percent.
6 parts: Every time you defeat an enemy, there is a 10 percent chance that a soul orb will appear for 10 seconds, dealing damage to enemies.
The sets each consist of the amulet, 2 rings, gloves, belt, and shoes. You can find them here:
Set-Piece
Dungeon (Level)
Amulet
Mad King's Breach (Hell 2+)
Ring 1
Cavern of Echoes (Hell 4+)
Ring 2
Pit of Anguish (Hell 4+)
Gloves
Forgotten Tower (Hell 2+)
Belt
Tomb of Fahir (Hell +1)
Boots
Destruction's End (Hell +1)
These gems are important
For the specific gems for this build, you can focus on the following:
Berserker's Eye: Increases your damage, but you also take more damage.
Everlasting Torment: Deals very high damage over time after a critical hit.
Fervent Fang: Deals high single damage. Can be obtained in BattlePass.
Lightning Core: Deals significant damage in large mob groups, making it a strong option.
Power & Command: You can attack with your primary and secondary skills at the same time, so you always get the bonus one way or the other.
Seled's Wakening: Gives you a damage bonus every time you kill elite enemies.
This is how you play the monk
In order to play the monk well, you have to do two things above all: keep moving and cleverly string your skills together into combos. Open battle against a group of monsters with Cyclone Strike to pull the opponents together. Then you prefer to bleed enemies with low health points so that they explode and damage other enemies. Now you continue with Seven-Fisted Strike, using Thunderfists as a filler. You use Mystic Strike to quickly switch between enemy groups.
YouTuber echohack has created a good video for the monk:
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Sascha Asendorf is the co-founder of Guided.news and has been running online magazines in the gaming sector since 2013. Starting with a strong focus on survival games, Sascha now deals a lot with role-playing games and is an expert on survival and RPG titles like Conan Exiles, Baldurs Gate 3 & Cyberpunk 2077.